Aljoe, S. A. (2017) “The gamification of writing support in non-Anglophone contexts: a practice model using the characteristics of video game design”, Edutainment, 1(1). Available at: https://www.e-methodology.eu/index.php/EDUT/article/view/10.15503.edut.2016.1.109.114 (Accessed: 25 July 2024).