PETRIČIĆ, S. Positive effects of game-based learning on student project work in higher education. Edutainment, [S. l.], v. 1, n. 1, 2017. Disponível em: https://www.e-methodology.eu/index.php/EDUT/article/view/10.15503.edut.2016.1.73.78. Acesso em: 25 apr. 2024.